If a customer is angry, his face becomes red. You will know if a customer has maximum happiness (is ecstatic) because there will be a pulsing heart next to his head. Unfortunately, the customers don't have happiness levels shown by a number of hearts next to them as many other games do, so you have to pay attention to customer facial expressions to know how they are feeling. The higher the customer happiness-the more hearts a customer has-the greater the tip. When a customer is waiting to pay you will see an image of bills and coins the coins represent the tip. Tip: If you make a mistake and put something on your tray that you don't need, click on it and it will be removed from the tray. Counter customers will immediately check out, while table customers take time to eat. Click on the product requested, then click on the customer to serve it.
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